CISC 326/3.0 Game ArchitectureOriginal Author: Nick Graham
Most Recent Author: David Lamb
Last Revised: 2019-03-20
An introduction to software architectural design through the application domain of game development. Abstractions and patterns of interactions and relationships among modules. Design recovery. Relationship to requirements and testing.
Prerequisites: Registration in a School of Computing plan and C- in (CISC 203/3.0 and CISC 204/3.0 and CISC 223/3.0 and CISC 235/3.0).
Recommendation: CISC 226/3.0
Exclusion: No more than 3.0 units from CISC 322/3.0 and CISC 326/3.0.
Learning hours: 120 (36L; 24T; 36G; 24P)