FILM 316 Video Games and Culture
FILM 316 Video Games and Culture Units: 3.00
This course explores in greater depth the history of video games from their earlier inception to the present day. It also examines a series of key issues and themes pertinent to the ongoing theoretical and methodological development of video game studies, from technological and formal aspects (such as controllers, interface, colour, and sound) to cultural and sociological aspects (such as casualness, cheating, and retrogaming).
Learning Hours: 108 (36 Lecture, 36 Online Activity, 36 Private Study)
Requirements: Prerequisite (Registration in a FILM, MAPP, or COFI Plan) or (ANIM 200/3.0 or FILM 200/3.0 or FILM 236/3.0 or FILM 240/3.0 or FILM 260/3.0).
Offering Faculty: Faculty of Arts and Science
Concurrent Education Degree Requirements
https://www.queensu.ca/academic-calendar/education/concurrent-education-program/degree-requirements/
...6.0, FILM 312 /3.0, FILM 381...315 /3.0; ANAT 316 /3.0; ANAT...